FALLCREST: Population – 2,252Fallcrest stands amid the Moon Hills at the falls of the Nentir river. Here travelers and traders using the old King’s road that runs north and south, the dwarven Trade road from the east, and the river all meet. The surrounding ridges shelter several small valleys where farmers and woodsfolk live; few are more than six or seven miles from the town. In general the people outside Fallcrest’s walls earn their living by farming or keeping livestock, and the people inside the walls are artisans, laborers, or merchants. people with no other prospects can make a hard living as porters, carrying cargo from the Lower Quays to the Upper Quays (or vice versa). Fallcrest imports finished goods from the larger cities downriver and ironwork from the dwarf town of Hammerfast, and exports timber, leather, fruit, and grain. It also trades with the nearby town of Winterhaven. The surrounding hills hold several marble quarries that once produced a good deal of stone, but the area has little demand for ornamental stone these days, and only a few stonecutters still practice their trade. Fallcrest
A small town built from the ruins of a larger city, Fallcrest is
the crossroads of the Nentir Vale.
Population: 1,352; another 900 or so live in the countryside
within a few miles of the town. The people of Fallcrest are
mostly humans, halflings, and dwarves. No dragonborn or
eladrin are permanent residents within the city, but travelers of all races
pass through on occasion.
Government: The human noble Faren Markelhay is the Lord
Warden (hereditary lord) of Fallcrest. He is in charge of
the town’s justice, defense, and laws. The Lord Warden
appoints a town council to look after routine commerce
and public projects.
Defense: The Fallcrest Guard numbers sixty warriors (see
the accompanying statistics block), who also serve as
constables. Moonstone Keep is their barracks. The Lord
Warden can call up 350 militia at need given enough warning and motive.
Inns: Nentir Inn; Silver Unicorn. The Silver Unicorn is pricier
and offers better service; the Nentir Inn sees a more
Taverns: The Blue Moon Alehouse; The Lucky Gnome Taphouse;
The Nentir Inn’s taproom.
Supplies: Halfmoon Trading House; Sandercot Provisioners.
Temples: Temple of Erathis; Moonsong Temple (Sehanine);
House of the Sun (Pelor).